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Back To The Stone AgeĮnsemble Studios was born in July 1994 out of Ensemble Corporation, a Dallas-based database accounting company, founded by brothers Tim and Rick Goodman. Microsoft offered us a publishing agreement. Apparently, they needed a Life Sim in their portfolio. Microsoft saw this and concluded that we were working on a Life Sim'. You couldn't construct a building, research a technology, or conduct combat. Truly, there wasn't much to show at that point. Little did they know that in February of that year they'd found one.Īlthough development on Age Of Empires begun early in 1995, Microsoft had little to go on when they first saw it later that year, as Rick Goodman, AoE's lead designer recalls: When we invited them to visit us, they came and we spent about 10 minutes demoing a man chopping a tree.
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If Bill Gates and co wanted to be taken as seriously for their entertainment software as i they did for their applications, they needed to release a killer game.
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Neither prolific nor prodigious, Microsoft's entertainment output was up to that point notable only for it's annual update of Flight Simulator, a game about as entertaining in the eyes of most gamers as that other great Microsoft entry into gaming's hall of legends, Solitaire.
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It made things a lot simpler and I still did have a fair bit of fun with it.īack In 1996 Microsoft may well have been the biggest company in the world, fronted by the richest man alive, but it didn't necessarily follow that by providing virtually every PC across the planet with the means to operate that Microsoft made the finest games. In going back and playing the game I did actually like how scaled back it was in comparison to what we have now. You have to shake hands and try to play nice at times, but never be scared to go to war when it is required. Well, you can try, but eventually, it will catch up to you. You cannot just take what you want and try to steamroll over the other nations. You will want the resources for your own empire, but so will others which can lead to war What is cool is that the empire you choose will actually dictate a large portion of the early part of the game such as the resources and so on that you have. There are just under 20 for you to choose from and you have to make sure you are taking care of your people. The goal of the game is that you are in charge of an empire. It is worth noting that a Definitive Edition of this game was released a little while back that did improve the visuals. This is an older PC game so you have to keep that in mind, but the visuals are not all that bad and there is some very nice sprite work here that tugs on those nostalgia strings. On the flip side of this though, I am not sure I would ever in a million years expect someone new to the series to jump into this over one of the newer games in the Age of Empires series.Īs far as the presentation of the game goes, it is not bad. On the one hand, I have very fond memories of playing this game and as a result, I can truly appreciate how this was a game-changer when it was released. When you go back and look at a classic like this it is really hard to do so.
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